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HISTORY.DOC
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1992-11-08
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Version Description of What's New
1.0 First official release of Players Choice 03-06-91
Has been beta tested for several weeks on different system
configurations and have found no problems to date.
1.2 Removed slow opening screen for 1200 and 2400 baud callers,
added a detect.ansi routine for non ansi users to not lock
up in the door.
1.3 Re-compiled with new version of door kit with improvements
on handling callinfo and dorinfo plus others, see choice.doc.
1.4 Eliminated the Ansi detect routine.. non ansi callers can now
use Players Choice with no problems as well as Ansi callers.
1.5 Improved the routine for Game 2 <Findme> so that the screen
isn't cleared after every entry.
1.6 Added Game 3 <Trapme>
1.7 Made some adjustments to Game 3 <Trapme> so that instructions
get now be seen at opening of game as well as during game.
1.8 Improved some routines..
1.9 Re-compiled to handle all BBS specific files more effecient and
re-wrote a routine for quicker screen write
1.8 Re-Compiled with newer version of DoorKit, see docs for all
the BBS files we now can handle.
Improved the positioning of all the lines so that it should be
more pleasing to the eye!
1.9 Corrected spelling mistakes and phone numbers.
2.0 Re-compiled and fixed an error on the find-me game when certain
co-ordinates where given it would quit and bring you back to the
menu.. fixed!
2.1 Re-compiled with new version of doorframe. Non standard IRQ's are
now handled. Will read PCBoard environment variables or you get set
your own.
2.2 Re-compiled with new version of Doorframe. Re-written in BasCom
so you need brt71efr.exe in path.. also included auto ansi detect.
2.3 Re-compiled with new version of doorframe for BasCom 7.1 and also
optimized some routines for a faster game.
2.4 Added Color ON/OFF toggle and optimized all code for faster game
play with new doorframex for BasCom 7+. This may be the last
release unless comments come in.
2.5 Re-compiled with new DoorFrame which is now DigiBoard compatible
and optimized again for faster screen writes.